At any time you may press the (=)-key to begin stepping toward a solution. Note that the last digits in each puzzle name represents the minimum number of moves to win.Ī stand alone autosolver, bfsr, is provided, but now, an autosolver is embedded into this game. The objective is to move them around lengthwise in order to be able to get red car "a" to the exit, which is either at the right or top of the garage. Horizontal and vertical strings of letters represent cars and trucks in a crowded parking garage. CoTerminal-Rush (crush.adb)Ĭolored, non-graphical Traffic-Rush puzzle game designed to run in a terminal window. wide by 21 lines tall then, perhaps, enlarge the font. The (x),(q) keys quit.īefore running cfrog, it is recommended to resize your terminal to 56 chars. The arrow keys, or wasd-keys, or ijkl-keys control movement. Pure minimalism with classic sounds and three is a raft of lillypads, Terminal frogger is a kid friendly ascii character version of Frogger that plays in a commandline terminal. wide by 40 lines tall then, perhaps, enlarge the font. To do this: "cd bin/gnu" or "cd bin/osx" or "cd bin\win", first.īefore running cpac, it is recommended to resize your terminal to 60 chars. If you want to try non-default values for these params, you need to run directly from the directory of the executable. ) ghost speed 0.9 0=stopped, 2=default=easy, 9=fast. ) game speed 0.9 0=slow, 5=default=medium, 9=fast Note that this game does NOT require an ncurses library in your environment.Ĭpac can be given 2 optional command line parameters: You should have a short key-delay and fast repeat setting.
Now with runtime-priority control to prevent terminal freezes on Windows, plus commandline control of gamespeed & ghostspeed. Pure minimalism with classic sounds and 9 predefined levels. Pacman, is a kid friendly ascii character version of Pacman that plays in a commandline terminal.
So be sure to check back for the latest update. Note that this app is still under active development & improvement. There are no command-line options, but difficulty increases with level. The terminal window must be at least 80-chars wide x 30-lines. You need only the (space)-key to fire your laser gun and the left/right arrow keys to move out of the way of the alien missiles. This is my translation of nInvaders.c into Ada that has SOUND !!! It is recommended to resize your terminal window then enlarge the font until the window just barely fits your computer screen.
You should have a short key-delay and fast repeat rate setting. Simply use the windows version because special measures (priority-controls) are necessary on Windows to achieve arcade-level response. Windows users note: I suggest that you DO NOT try using the linux executables under WSL. Use the keyboard arrow keys to highlight the desired game, then press the (enter)-key.
arrow-keys or WASD or IJKL for movement Īll puzzles & games can be called directly from the command line e.g.īut it is more convenient to use the selector app.Īll puzzles & games can now be launched from the selector apps:.See a visual of the 10 puzzles in the image "./puzzles.png".
Includes rpn(calculator), cinv(SpaceInvaders), cpac(Pacman), cfrog(Frogger) and 10 puzzle games that use ascii characters only: crush(rush-hour), cslid(klotski), c7(flat7), caz(flatAZ), csok(sokoban), chio(hole-in-one), chio4(hole-in-one+4), c9(nine), cdd(dirty-dozen), cpan(panama)
Rebuildable using the free AdaCore GNAT Ada compiler. Windows version has runtime-priority control of console terminal.
The proper command to extract the archive and maintain the directory structure is "7z x filename".
= IntroductionĬoTerminalApps is a portable collection of non-graphical, colored-ascii-character puzzles & games with sound that run in a commandline terminal on Windows, OS-X and Gnu/Linux. * More aliens (11 across, like original). CoTerminalApps with OpenAL Sound What is new: